F1 2010 pc pit controls
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Hockenheim, Germany - F1 2010 Setups Part TwoĪ faster throttle map, coupled with lowered wing angles (1,2), high brake pressure and some suspension modification (3,3,5,6) will give a better performance on the new Hockenheim track. Tweaking the anti-roll bar to your own personal taste would also be advisable, with a default of (9,4) providing a good jumping off point. A rear ballast distribution of (30%-70%) is preferred while heightened front camber of -0.70 is useful. All suspension settings should be upped to 9. High braking pressure is required around some of the tighter bends in sectors one and two. Silverstone, Great Britainīoth wing angles should be set to 1. Read on for the continued list of F1 2010 setups. In the second part of this look at F1 2010 car setups, we will analyse the remaining tracks on the race calendar, giving a quick list of all the necessary settings you need to tweak in order to get the optimal performance from your selected car. They can now change many different facets of their car which can often have stark consequences when on the track. A nice little detail is that the HUD changes ever so slightly depending on the decade players are racing in.F1 2010 allows the player a brevity in customisation options. These racetracks are brought to life from important moments in the history of Formula 1. These vehicles from the 80s and 90s are harder to controls than their modern counterparts and are only recommended for seasoned players looking for a challenge.Īdditionally, with the game’s Classic Mode also come new classic tracks. New to this version of the game is the challenging Classic Mode here, players will sit behind the wheel of a classic car in Formula 1 history.
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If you’re looking to hone your skills before taking on bigger challenges, the game offers a handful of different gameplay modes to get you accustomed to the world of Formula 1 racing. Just like a real Formula 1 season, F1 2013 contains nineteen circuits and the corresponding Grand Prix of the 2013 season. This damage can be felt in gameplay and is also realistically applied to your car’s in-game model. There’s also visible damage whenever you carelessly bump another car. Every engine looks like the real deal, giving the cars an extra level of realism. Of course, it wouldn’t be a Formula 1 game without the proper sound quality. Speaking of weather, the game’s environments are also a thing of beauty, with carefully crafted recreations of some of the most important real-life racing circuits. The visuals in this game are simply stunning: car models are insanely detailed, with reflective surfaces that look incredible under any weather condition.
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If you’re not familiar with this engine, suffice to say that it is the same one used in other Codemaster titles like Dirt 3 and Grid 2. Powered by Codemasters’ own Ego engine, the graphics in F1 2013 are top-notch. This is a game for players who are looking for the most realistic racing experience possible, so it might not appeal as much to those who would prefer a more arcadey racing game. Unlike other racing games, F1 2013 is based on a highly tactical sport: Formula racing isn’t as fashionable as the races we see in games like Need for Speed Underground, but it is every bit as good.į1 2013 is a simulation game: you won’t find any wacky powerups or unrealistic handling here.